Doom Zero ver. 1.8
DoomZero.wad
=========================================================================== WARNING: Not compatible with other mods (even minor mods) =========================================================================== Version : ver. 1.8 Advanced engine needed : no Primary purpose : Single + coop play =========================================================================== Title : Doom Zero Filename : DOOMZERO.WAD, DOOMZERO.DEH Release date : 04 June 2020 Author : Christopher Golden Other Files By Author : DOOMHACK.EXE, DOOMZERO.BAT, DoomZeroHQMusic.WAD Description : A concept of a possible third installment in Final Doom. Fully DOS compatible. Doom Zero brings things back to the basics and expands on the gameplay without requiring an advanced modern source port. The maps follow a philosophy of level design that was practiced by the original authors of Doom without blatantly copying elements of said authors, and also putting a little more emphases on level navigation and puzzle solving. --- How to launch --- : For source ports: use both DOOMZERO.WAD and DOOMZERO.DEH. It won't run properly without the DEH file. For MS-DOS: type DOOMZERO then press Enter (version 1.9 of Doom2.wad is requred, even for Chocolate Doom users) DoomZeroHQMusic.WAD is optional for better music. download now available at: https://www.moddb.com/mods/doom-zero/downloads Additional Credits : modified music for map01 & map29 originating from the website: Project Doom (http://zorasoft.net/prjdoom.html) =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : Yes (use both DOOMZERO.WAD and DOOMZERO.DEH) * Play Information * Game : Doom 2 Map # : 1-32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Other mods : No (not even minor mods) Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 years Editor(s) used : Doom Builder 2, Slade, Adobe Fireworks, WhackEd4, Dehacked, Audacity, Nero Wave Editor Known Bugs : none (unless running other mods) Tested With : MS-DOS original, ZDoom, GZDoom, Chocolate Doom, PRBoom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
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