Twitch HQ 2


Advanced engine needed  : GZDoom v3.2.5 or higher
Primary purpose         : Single play
Title                   : Twitch HQ 2
Filename                : dg_thq2v
Release date            : 2/22/2018
Author                  : DoomTheRobot
Email Address           : [email protected]
Other Files By Author   : dg_thqvs - Twitch HQ 1
Misc. Author Info       : Check my Steam page for more mods by me:

Description             : Hell has just invaded earth!
                          The entire world is in peril!
                          Somehow, the demons have made themselves
                          powerful with some kind of unknown technology
                          that has never been seen before. The U.A.C
                          has done all they can to hold off the attacks
                          of the demons to figure out what this power is.
                          There is one clue that could provide some answers
                          of what the hell is happening: In another city,
                          demons constantly gather around a certain part of
                          the city, as if it's some kind of meet up.
                          The U.A.C sends out you and an elite squad of
                          marines to go investigate it. A fight breaks out,
                          and your entire squad gets brutally murdered.
                          With no other choice but to fall back, you run
                          inside an abandoned corporate building...

Additional Credits to   : Everyone from Twitch HQ 1, Realm667, and various
                          other people I forgot to mention.
* What is included *

New levels              : Two (One is a dummy map)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : (G)ZDoom related files.
Other files required    : lights.pk3 (Autoloads by GAMEINFO lump)

* Play Information *

Game                    : Doom 2
Map #                   : MAP00-MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Note: Deathmatch is extremely limited.
Difficulty Settings     : Yes

* Construction *

Base                    : Based off of dg_thqvs.wad's (Twitch HQ 1) assets.
Build Time              : Almost a month straight I think.
Editor(s) used          : SLADE v3.1.2 Beta 4, Audacity 2.2.1, GIMP 2.8.16,
                 and Speakonia
Known Bugs              : QZDoom doesn't have the cyan print color, which is
                          used within the wad, so when playing with QZDoom,
                          the health bar for a certain boss will not be in
                          cyan. Play with GZDoom 3.2.5 instead.
                          Various texture unalignments, several oversights
                          and missing GLDEFS for various custom objects.
                          Basic stuff. Didn't have enough time to fix.
May Not Run With        : Zandronum, Skulltag, or anything else that isn't
                          the latest build of GZDoom.
Tested With             : GZDoom 3.2.5 and QZDoom.

* Where to get the file that this text file describes *

Web sites:
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