Voivorbs - Exercises in Advanced Metafuzzycs

voivorbs.wad

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Primary purpose         : Single play
===========================================================================
Title                   : Voivorbs - Exercises in Advanced Metafuzzycs
Filename                : voivorbs.wad
Release date            : December 20, 2021
Author                  : pintolinh0
Email Address           : [email protected]
Other Files By Author   : --------------------------------------------------
                          * triggrhp.wad *
                           Trigger-happy (updated); single claustrophic map
                          for vanilla lovers.
                          --------------------------------------------------
                          * adonhell.wad *
                           Adolf in Hell; 4 hellish maps for your
                          limit-removing, self-punishment, humorous-flavored
                          craving - sit back and enjoy playing as a emo
                          german tyrant and have a jolly good time being
                          brutalized by mean green bones and crimson archies
                          in 4 different locations! Rated OBLIGE/10 by some
                          try-hard webzine.
                          --------------------------------------------------
                          * fuhrfacy.wad *
                           Fuhrer Cloning Facility (Adolf in Hell II); single
                          map for limit-removing compatible soycer ports.
                          Explore what a 5 years-to-make joke looks like and
                          make sure to delete it afterwards or you're risking
                          growing a sense of humor.
                          --------------------------------------------------
Misc. Author Info       : brazilian mapper, vanilla aficionado

Description             : Voivorbs is a vanilla mapset crafted specially (but
                          not exclusively) for Nightmare enthusiasts - think
                          Heretic's Black Plague meets collectable hunting
                          meets fuzzy dynamics meets arena combat.
                          
                          Featuring 14 small-to-medium sized maps with:
                           No secrets
                           No damaging floors
                           No armor
                           No bullets
                           No chainsaw
                           No stimpacks
                           No tysonpacks
                           No poke bags
                            Only spheres, rockets, shells and cells.
                                   (and 192-brightened sectors)
                          
                           ____Time for another poorly written prelude_____
                          |                                                |
                          |  You play as the beloved doomguy; after saving |
                          | Earth, you begin to wonder about the strange   |
                          | chain of events you've been caught upon.       |
                          | Questions of a higher purpose begin to gain    |
                          | weight and swallow your thoughts as you try    |
                          | to evade them and resume your normal life.     |
                          |                                                |
                          |  Dissatisfied with simple happenstance         |
                          | explanations, little by little, you open       |
                          | yourself to the transcendent. A lifetime of    |
                          | preparations and self-imposed disciplines      |
                          | passes by... and one day you find yourself in  |
                          | a dream-like state. In a place where the       |
                          | familiar and the strange meet, with no way out |
                          | or place to hide. Here, time and               |
                          | space collide.                                 |
                          |                                                |
                          |   As you step forward to locate yourself, you  |
                          | hear the long forgotten screeches of the       |
                          | hellspawn getting louder and louder, but also  |
                          | a stange chanting coming from nearby.          |
                          | You notice familiar looking orbs around this   |
                          | place. The strange and conforting chanting     |
                          | becomes clearer as you approach the orbs, as   |
                          | if they were calling you.                      |
                          | Somehow you feel your senses sharpen and your  |
                          | strength renewed as you touch them.            |
                          | Could this be the key for getting out?         |
                          | Welcome to Voivorbs.                           |
                          |________________________________________________|
                          
                           Enemies will not respawn, nor count towards your
                          kill total. Quench your pedantic completionist
                          needs by collecting spheres while avoiding erratic
                          projectile patterns and ocassionaly teaming up with
                          pinkies and hitscanners.
                           In this realm your enemies are relentless but due
                          to some whackery; Cyber & Spiderdemons have reduced
                          health and archies are nowhere to be seen.
                           Some orbs will sharpen your senses, some will
                          replenish your life essence and some will rend you
                          temporarily immortal. So catch 'em all. Use your
                          skills to dispose of any foe standing in your path.
                          Transcend this Nightmare!
                          

                           As usual, this mapset was ballanced around      
                          pistol start.
                           I took some liberty regarding a certain visual
                          thing, or lack of thereof; this was done not only
                          to match this wad's theme but also to round up this
                          particular object's strenght. This might displease
                          some fellow doomers and/or feel cheap. I reassure
                          you that's not the case and i've done the math to
                          prove it, but i've also prepared a alternate
                          dehacked file (dshining.deh) to revert this visual
                          particularity and also to provide a more "relaxed"
                          experience for those wanting to play this on it's
                          intended nightmarish difficulty but without having
                          to deal with any additional masoquism. It's also
                          more adequate for continuous playthrough.
                          
                          
                          ##################################################
                          ##----------- dshining.deh features ------------##
                          ##################################################
                          @|         1. a more noticeable thingy          |@
                          |@         2. health can go up to 300           @|
                          ||@        3. ammo capacity increased          @||
                          |@             ~ 72 for max rockets ~           @|
                          @|             ~ 80 for max shells  ~           |@
                          |@__________   ~ 480 for max cells  ~   [email protected]|
                          @=====::::::::=======;;;;;;;;=======::::::::[email protected]
                          
                          
                           ................ Maps/Tracklist ................
                          #------------------------------------------------#
                          #------------------- Voivorbs -------------------#
                          #------------------------------------------------#
                          # Map01: Be Quick or Be Dead                     #
                          # Map02: Judas Be My Guide                       #
                          # Map03: Die with Your Boots on                  #
                          # Map04: Sea of Madness                          #
                          # Map05: Quest for Fire                          #
                          # Map06: Purgatory                               #
                          # Map07: Seventh Son of a Seventh Son            #
                          # Map08: Prowler                                 #
                          # Map09: Caught Somewhere in Time                #
                          # Map10: Charlotte the Harlot                    #
                          # Map11: 22 Acacia Avenue                        #
                          # Map12: Deja Vu                                 #
                          # Map13: The Duellists                           #
                          # Map14: The Prisoner                            #
                          #------------------------------------------------#
                          #~~~~~~~~~~~~~~~~~~~~~ fin ~~~~~~~~~~~~~~~~~~~~~~#
                          #------------------------------------------------#
                           ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ 
                          

Additional Credits to   : * palette: coldpal_lite by ReaperAA
                          * titlepic & credit art by Xous54
                          * skies and steptop textures from OBLIGE
                          
                          * midi tracks:
                          ~ title and intermission taken from Dune II
                          (vgmpf.com)
                          ~ maps 01-14 taken from maidenmidi.com
                          
                          {all remixed with Anvil Studio, some edited with
                          Audacity, and converted to .mus with midi3mus}
===========================================================================
* What is included *

New levels              : 14
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Demos                   : Yes
Dehacked/BEX Patch      : Yes
 Deh #01                : voivorbs.deh (for it's intended playstyle)
 Deh #02                : dshining.deh (for alternate playstyle, see above)


* Play Information *

Game                    : Doom 2
Map #                   : 01-14
Single Player           : Designed for
Coop/Deathmatch         : No, but if you want to implement it you're fully
                          authorized to do so
Other game styles       : None
Difficulty Settings     : As previously mentioned: this mapset was fully
                          built and balanced around Nightmare difficulty.
                          There's nothing preventing you from playing on
                          lower difficulties, if you want to. The thing
                          placement is exactly the same. Just know beforehand
                          that you'll be low on ammo, as it was adjusted with
                          Nightmare's double multiplier in mind.


* Construction *

Base                    : old from scratch; symbols, dreams, visions and
                          reveries (all non drug induced)
Build Time              : 3 months
Editor(s) used          : Doom Builder 2, SLADE, WhackEd4, Paint
Known Bugs              : some intentional occurrences of vissprites in some
                          places, nothing obnoxious; just enough to be a cool
                          looking effect (exclusive for non limit-removing
                          source ports, brothers in DOS rejoice!)
May Not Run On          : two legs
Tested With             : .exe, choco, crispy


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
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